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General Advice
- Start with a focused learning outcome that is "doable".
- Create a story and/or game - keep it fun.
- Have a 'winning' outcome, a middle outcome, and a failure outcome along a spectrum.
- The student can be asked to go through a situation from an 'evil' perspective, to learn how scammers for example operate and thus learn to avoid them.
- Keep it simple - too complicated a scenario can be hard to build and create fatigue in the student.
- Chunk the scenario so that there are stages of play. Branch inside each chunk and then bring them back together for the next part.
- Storyboard, storyboard, storyboard!